Kemal Akay

About

Hello world! I am Kemal, I was born and raised in Istanbul. Currently, I am Technical Experience Designer at Electronic Arts DICE. I have educational background in the field of visual communication design (Kadir Has University, BA) and game design (IT University of Copenhagen, MSc) with diverse skill set in art, interaction design and scripting.

While at high school, I became passionately interested in video games so I started to analyze them and develop prototypes as a hobbyist. In January 2010, I have my book Game Programming with DirectX (ISBN: 9789944711333) published. After that, I have started writing articles and reviews about technology, electronic products and video games in various parts of media.

In 2012, I have started my professional career as UI/UX Designer for Youthmedia, a leading online marketing/advertisement company in Istanbul. On January 2014, I became community manager and video editor at Nowhere Studios, the developer of Monochroma game. From 2016 to 2018, I worked as a graphics test engineer at Unity Technologies in Lighting R&D department in Copenhagen, Denmark. I was part of exciting projects such as Progressive Lightmapper and new mixed light modes. On August 2018, I joined Electronic Arts Ghost Games as Technical Artist.

Besides gaming, I also enjoy watching movies and studying philosophy. I’m an avid fan of MotoGP as well.