Kemal Akay



Ustrina is a 3D platformer game where you control a spiritual fire in order to fulfill the desires of a trapped soul in a volcano. The game is still under development.

I was mainly responsible for art direction, technical art and game design. Along with my colleague, I have created 3d models, particle effects and shaders. I’ve also rigged and animated all the characters. Game is developed in Unity and Maya is used for asset creation.

Steam Concept Page